Hello
I would like to experiment with 3D graphics. Can somebody recomend a book
which explains all the basics like z-buffering, anti-aliasing and all that
stuff + some OpenGL programming?
--
Ramakrishnan M
" Chase the dream, not the competition "
---
Send e-mail to 'ilugc-request@xxxxxxxxxxxxxxxxxx' with 'unsubscribe'
in either the subject or the body to unsubscribe from this list.