Hello I would like to experiment with 3D graphics. Can somebody recomend a book which explains all the basics like z-buffering, anti-aliasing and all that stuff + some OpenGL programming? -- Ramakrishnan M " Chase the dream, not the competition " --- Send e-mail to 'ilugc-request@xxxxxxxxxxxxxxxxxx' with 'unsubscribe' in either the subject or the body to unsubscribe from this list.